Tag: biomimicry
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Web of Water
The design initiative focuses on creating a nature-inspired water harvesting system to address the critical issue of water scarcity for children in remote areas. The system is designed to eliminate the arduous journeys of Ethiopian children to distant water sources and to provide children with a reliable and accessible water supply all year round, regardless…
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Intertwining Waterfall
Implying environmental sustainability was the ultimate goal for this project. Targeting zero emissions in line with the New York City Mobilization Act, the design would decrease the temperature by at least 5 degrees and dampen noise reflection within the International Living Future Institute Office. Exploring the solution by using the selection of yarn, canvas, and…
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Intertwining Waterfall
Implying environmental sustainability was the ultimate goal for this project. Targeting zero emissions in line with the New York City Mobilization Act, the design would decrease the temperature by at least 5 degrees and dampen noise reflection within the International Living Future Institute office. Exploring the solution by using the selection of yarn, canvas, and…
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Blurring Boundary
Blurring boundary is trying to explore a new way of living. Instead of the enclosed spaces of traditional houses, this project attempts to blurring indoor and outdoor spaces, bringing the natural environment inside.Driving residents out into the larger shared space and nature, allowing for more interaction. Protect the city’s damaged ecology and rebalance the relationship…
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Untangled
This project proposes an Integrated Wellness Center for patients with anxiety disorders. Anxiety causes irritation, puts excessive stress, and causes entanglement to patients both physically and mentally. To counter this condition, the Integrated Wellness Center is designed with a circulation flow that relieves stress through a gradual untangling process. Patients encounter various untangling experiences that…
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Tomato’s Home
Tomatoes are a favorite fruit in Africa but are also a waste problem. This is particularly true in, Nigeria, the most populated country in Africa with the highest percentage of tomato waste. This waste can be greatly reduced by using interior design strategies in the post-harvest stage. School of Design | Graduate Interior Design Students:…
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Biobrain, a Sustainable Board Game
School of Design | Graduate Communications/Package DesignStudents: Yongjia Wu, Kang-Jhih LiuFaculty: David Burke The board game Biobrain combines strategy and habitats to challenge and inspire innovation and problem-solving. Players can enjoy the game while taking a deeper dive into biomimicry. The target audience is 12+. The board game Biobrain combines strategy and habitats to challenge…